mNo edit summary |
mNo edit summary |
||
(9 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
+ | {{Zone Infobox |
||
− | '''Forest''' is one of the zones in the game. |
||
+ | |terrains = Forest, Pine Forest and Water |
||
+ | |chapters = 3, 6-2, 10-2, 10-3 and 10-4 |
||
+ | |npc = [[Chirb]], [[Recad]], [[Niep]], [[Cholmek]] <br/> [[Lempa]] |
||
+ | }}'''Forest's''' walkthrough: |
||
− | + | == Quests (Chapter 3) == |
|
− | |||
⚫ | |||
− | Forest consists of: Grass, Water, Forest and Pine Forest. |
||
− | |||
− | == Inhabitants == |
||
− | |||
− | == Story == |
||
− | |||
⚫ | |||
=== Finding [[Chirb]] === |
=== Finding [[Chirb]] === |
||
− | Go to the right, you will see an owl. Interacting with it will make it draw a circle as a hint: You have to place 4 tiles |
+ | Go to the right, you will see an owl. Interacting with it will make it draw a circle as a hint: You have to place 4 tiles {{Tile|Forest|1}}, {{Tile|Forest|2}}, {{Tile|Forest|3}} and {{Tile|Forest|4}} so that the river sections in 4 tiles connect, and make a circle. Chirb will spawn inside that circle. Note that you have to be inside the circle to interact with Chirb. Chirb will give you {{Tile|Forest|5}} piece when you talk to him. |
+ | [[File:Chirb location.png|thumb|left|Place the tiles like this.]] |
||
+ | {{Clear}} |
||
=== Finding the way out of the Forest === |
=== Finding the way out of the Forest === |
||
− | Pick up 2 |
+ | Pick up 2 pieces {{Tile|Forest|6}} and {{Tile|Forest|7}} at tile {{Tile|Forest|5}}, then talk to the Messengers there. Now you have to go into the Forest with 2 tiles {{Tile|Forest|6}} and {{Tile|Forest|7}} (the Ribbon tiles): |
+ | [[File:The ribbon.png|thumb|right|The ribbon means you should exit this way.]] |
||
− | * Go into one of the two Ribbon tiles. Pay attention to the tree with a ribbon, at one edge of the tile: That marks the way you should go. Place the other Ribbon tile so that you can exit the current tile to the other tile, through the marked direction. Repeat this step (5 times) until the fog is gone. You will see 2 pieces |
+ | * Go into one of the two Ribbon tiles. Pay attention to the tree with a ribbon, at one edge of the tile: That marks the way you should go. Place the other Ribbon tile so that you can exit the current tile to the other tile, through the marked direction. Repeat this step (5 times) until the fog is gone. You will see 2 pieces {{Tile|Forest|8}} and {{Tile|Forest|9}}. |
+ | {{Clear}} |
||
⚫ | |||
⚫ | * Go into one of the two Fallen Tree tiles. Pay attention to the fallen tree at the middle: That tree points the direction you should go. Place the other Fallen Tree tile so that you can exit the current tile to the other tile, through the marked direction. Repeat this step (5 times) until the fog is gone. You will see 2 pieces |
||
− | Go to tile |
+ | Go to tile {{Tile|Forest|8}} and pick up pieces of {{Tile|Forest|10}} and {{Tile|Forest|11}}. Now you need to go deeper into the Forest, with 2 tiles {{Tile|Forest|10}} and {{Tile|Forest|11}} (the Fallen Tree tiles): |
+ | [[File:The fallen tree.png|thumb|right|The fallen tree that points the direction you should go.]] |
||
⚫ | * Go into one of the Windy tiles. Pay attention to the way the trees are swaying to: That is the way you should go (the wind's direction). Place the other Windy tile so that you can exit the current tile to the other tile, through the wind's direction. Repeat this step (5 times) until the fog is gone. You will see the piece |
||
⚫ | * Go into one of the two Fallen Tree tiles. Pay attention to the fallen tree at the middle: That tree points the direction you should go. Place the other Fallen Tree tile so that you can exit the current tile to the other tile, through the marked direction. Repeat this step (5 times) until the fog is gone. You will see 2 pieces {{Tile|Forest|12}} and {{Tile|Forest|13}}. |
||
+ | |||
+ | {{Clear}} |
||
+ | |||
⚫ | |||
⚫ | * Go into one of the Windy tiles. Pay attention to the way the trees are swaying to: That is the way you should go (the wind's direction). Place the other Windy tile so that you can exit the current tile to the other tile, through the wind's direction. Repeat this step (5 times) until the fog is gone. You will see the piece {{Tile|Forest|16}}. Go to tile {{Tile|Forest|16}}, and pick up the piece {{Tile|Forest|17}}, and a [[Grandmother|Grandmother's]] letter. |
||
=== Navigating the Cave === |
=== Navigating the Cave === |
||
− | Place 3 tiles 9, 13 and 17 together so that the small paths in the tiles are connected. An entrance to the [[Cave]] will spawn at tile 9. |
+ | Place 3 tiles {{Tile|Forest|9}}, {{Tile|Forest|13}} and {{Tile|Forest|17}} together so that the small paths in the tiles are connected. An entrance to the [[Cave]] will spawn at tile {{Tile|Forest|9|2}}. Go into the Cave. |
− | Pick up the [[Wrigging Worm]] at tile |
+ | Pick up the [[Wrigging Worm]] at tile {{Tile|Cave|3}}, then go to the plant stem at the same tile. You will go to the surface (tile {{Tile|Forest|18}}) and meet Chirb and his owl. Interacting with the owl will reveal that Chirb lost his sapling. Carto will then give the Ghost Lily to Chirb. After Chirb and his owl has departed, go back to the Cave to unlock 3 more pieces {{Tile|Cave|4}}, {{Tile|Cave|5}} and {{Tile|Cave|6}}. |
− | Go return the Worm into the tunnel entrance in |
+ | Go return the Worm into the tunnel entrance in {{Tile|Cave|2}}. Then connect all the Cave tiles so that the tunnel's paths are all connected. Go to {{Tile|Cave|5}} to see the Worm breaking the boulder and retrieve the Worm. Then go to {{Tile|Cave|6}}, read the sign ("Don't give up!"), then go to the plant stem at {{Tile|Cave|3}} to resurface at the Forest, unlock 9 tiles {{Tile|Forest|19}}, {{Tile|Forest|20}}, {{Tile|Forest|21}}, {{Tile|Forest|22}}, {{Tile|Forest|23}}, {{Tile|Forest|24}}, {{Tile|Forest|25}}, {{Tile|Forest|26}}, {{Tile|Forest|27}}. |
=== Solving the runes === |
=== Solving the runes === |
||
+ | |||
⚫ | |||
− | Look at 4 tiles 19, 21, 22 |
+ | Look at 4 tiles {{Tile|Forest|19}}, {{Tile|Forest|21}}, {{Tile|Forest|22}} and {{Tile|Forest|26}}, you will see they all have a broken stone at one corner. Place those 4 tiles so that the broken stones touch each other. It will reveal a stone with a unique symbol. |
− | [[File:Mother Tree |
+ | [[File:Mother Tree symbol.png|left|thumb|The stone with a unique symbol.]] |
+ | {{Clear}} |
||
+ | |||
Now rearrange the 9 tiles so that the drawing combined resemble the unique symbol. The Watcher will appear in the middle of the symbol. Talking to him will trigger the cutscenes about him explaining to you the Forest, Watchers, Messengers,... and finally, the ritual of choosing the new Watcher. After then, he will show you the way out of the Forest, and give you [[Friend of the Forest Amulet]]. This is the end of Chapter 3. |
Now rearrange the 9 tiles so that the drawing combined resemble the unique symbol. The Watcher will appear in the middle of the symbol. Talking to him will trigger the cutscenes about him explaining to you the Forest, Watchers, Messengers,... and finally, the ritual of choosing the new Watcher. After then, he will show you the way out of the Forest, and give you [[Friend of the Forest Amulet]]. This is the end of Chapter 3. |
||
⚫ | |||
+ | {{Clear}} |
||
+ | |||
⚫ | |||
+ | === Finding [[Chirb]] === |
||
+ | When you got to the Forest, you will meet [[Ricad]]. He will tell you that Chirb as the new Watcher is missing. Go to the north east corner of the Mother Tree tile to get the piece {{Tile|Forest|29}}. Go to tile {{Tile|Forest|29}} and you will meet Chirb there. |
||
+ | |||
+ | === Removing the branches === |
||
+ | After talking to Chirb, go to tile {{Tile|Forest|9|2}} and interact with the tree. It will show that some branches are blocking the tree, and you need someone strong to remove the branches. Go talk to Cholmek's Bear at the bonfire (tile {{Tile|Forest|5}}) and he will help you remove the branches. Now you are back to the [[Cave]]. |
||
+ | |||
+ | === Navigating the Cave === |
||
+ | When you are inside the Cave, go to the hole in tile {{Tile|Cave|4}} to go to the Underground. |
||
+ | |||
+ | Go pick up the torch at the tile {{Tile|Underground|4}}, then light up all the torches in the tiles and put back the torch to its place in tile {{Tile|Underground|4}}. Arrange the tiles so that they are connected, and: the tile with 1 torch is next to the tile with 2 torches, the tile with 2 torches is next to the 3-torches tile, the 3-torches tile is next to the 4-torches tile. The tile {{Tile|Underground|5}} will appear. Jump into the hole in tile {{Tile|Underground|5}} will send you to [[Volcano]]. |
||
+ | |||
+ | == Quests (Chapters 10-2, 10-3 and 10-4) == |
||
+ | === Going to the treetop === |
||
+ | After leaving the [[Chalet]], you and Shianan will go to the Mother Tree. [[Chirb]] and other Messengers will be there and help you get to the treetop. When you are at the treetop, talk to Shianan and connect all the map pieces together. After the maps have been completed, the tree will grow above the clouds. |
||
+ | |||
+ | When you reached the clouds, open the map, and put the airship tile next to your tile. The airship will appear and you can meet your Grandma. This is the game's ending. |
||
+ | |||
⚫ | |||
+ | In Chapter 6-2, in tiles {{Tile|Forest|5}}, {{Tile|Forest|8}}, {{Tile|Forest|12}} and {{Tile|Forest|16}} there is a bird on one corner of each tile. Place the tiles together so that the 4 birds are close to each other. Go inspect the birds, they will drop a puzzle piece of the [[Airship]]. |
||
+ | [[File:Forest Bird.png|thumb|left|The bird in one of the tile.]] |
||
− | [[Category:Zones]] |
+ | <noinclude>[[Category:Zones]]</noinclude> |
Revision as of 02:47, 9 June 2021
Forest's walkthrough:
Quests (Chapter 3)
Finding Chirb
Go to the right, you will see an owl. Interacting with it will make it draw a circle as a hint: You have to place 4 tiles 1, 2, 3 and 4 so that the river sections in 4 tiles connect, and make a circle. Chirb will spawn inside that circle. Note that you have to be inside the circle to interact with Chirb. Chirb will give you 5 piece when you talk to him.
Finding the way out of the Forest
Pick up 2 pieces 6 and 7 at tile 5, then talk to the Messengers there. Now you have to go into the Forest with 2 tiles 6 and 7 (the Ribbon tiles):
- Go into one of the two Ribbon tiles. Pay attention to the tree with a ribbon, at one edge of the tile: That marks the way you should go. Place the other Ribbon tile so that you can exit the current tile to the other tile, through the marked direction. Repeat this step (5 times) until the fog is gone. You will see 2 pieces 8 and 9.
Go to tile 8 and pick up pieces of 10 and 11. Now you need to go deeper into the Forest, with 2 tiles 10 and 11 (the Fallen Tree tiles):
- Go into one of the two Fallen Tree tiles. Pay attention to the fallen tree at the middle: That tree points the direction you should go. Place the other Fallen Tree tile so that you can exit the current tile to the other tile, through the marked direction. Repeat this step (5 times) until the fog is gone. You will see 2 pieces 12 and 13.
Go to tile 12 and pick up pieces of 14 and 15. Now you need to go even deeper into the Forest, with 2 tiles 14 and 15 (the Windy tiles):
- Go into one of the Windy tiles. Pay attention to the way the trees are swaying to: That is the way you should go (the wind's direction). Place the other Windy tile so that you can exit the current tile to the other tile, through the wind's direction. Repeat this step (5 times) until the fog is gone. You will see the piece 16. Go to tile 16, and pick up the piece 17, and a Grandmother's letter.
Place 3 tiles 9, 13 and 17 together so that the small paths in the tiles are connected. An entrance to the Cave will spawn at tile 9. Go into the Cave.
Pick up the Wrigging Worm at tile 3, then go to the plant stem at the same tile. You will go to the surface (tile 18) and meet Chirb and his owl. Interacting with the owl will reveal that Chirb lost his sapling. Carto will then give the Ghost Lily to Chirb. After Chirb and his owl has departed, go back to the Cave to unlock 3 more pieces 4, 5 and 6.
Go return the Worm into the tunnel entrance in 2. Then connect all the Cave tiles so that the tunnel's paths are all connected. Go to 5 to see the Worm breaking the boulder and retrieve the Worm. Then go to 6, read the sign ("Don't give up!"), then go to the plant stem at 3 to resurface at the Forest, unlock 9 tiles 19, 20, 21, 22, 23, 24, 25, 26, 27.
Solving the runes
Look at 4 tiles 19, 21, 22 and 26, you will see they all have a broken stone at one corner. Place those 4 tiles so that the broken stones touch each other. It will reveal a stone with a unique symbol.
Now rearrange the 9 tiles so that the drawing combined resemble the unique symbol. The Watcher will appear in the middle of the symbol. Talking to him will trigger the cutscenes about him explaining to you the Forest, Watchers, Messengers,... and finally, the ritual of choosing the new Watcher. After then, he will show you the way out of the Forest, and give you Friend of the Forest Amulet. This is the end of Chapter 3.
Quests (Chapter 6-2)
Finding Chirb
When you got to the Forest, you will meet Ricad. He will tell you that Chirb as the new Watcher is missing. Go to the north east corner of the Mother Tree tile to get the piece 29. Go to tile 29 and you will meet Chirb there.
Removing the branches
After talking to Chirb, go to tile 9 and interact with the tree. It will show that some branches are blocking the tree, and you need someone strong to remove the branches. Go talk to Cholmek's Bear at the bonfire (tile 5) and he will help you remove the branches. Now you are back to the Cave.
When you are inside the Cave, go to the hole in tile 4 to go to the Underground.
Go pick up the torch at the tile 4, then light up all the torches in the tiles and put back the torch to its place in tile 4. Arrange the tiles so that they are connected, and: the tile with 1 torch is next to the tile with 2 torches, the tile with 2 torches is next to the 3-torches tile, the 3-torches tile is next to the 4-torches tile. The tile 5 will appear. Jump into the hole in tile 5 will send you to Volcano.
Quests (Chapters 10-2, 10-3 and 10-4)
Going to the treetop
After leaving the Chalet, you and Shianan will go to the Mother Tree. Chirb and other Messengers will be there and help you get to the treetop. When you are at the treetop, talk to Shianan and connect all the map pieces together. After the maps have been completed, the tree will grow above the clouds.
When you reached the clouds, open the map, and put the airship tile next to your tile. The airship will appear and you can meet your Grandma. This is the game's ending.
Secret
In Chapter 6-2, in tiles 5, 8, 12 and 16 there is a bird on one corner of each tile. Place the tiles together so that the 4 birds are close to each other. Go inspect the birds, they will drop a puzzle piece of the Airship.